Algoritmo de eliminación inversa para árbol de expansión mínimo

Algoritmo de eliminación inversa para árbol de expansión mínimo
Pruébalo en GfG Practice Algoritmo de eliminación inversa para árbol de expansión mínimo #practiceLinkDiv { mostrar: ninguno !importante; }

El algoritmo de eliminación inversa está estrechamente relacionado con algoritmo de Kruskal . En el algoritmo de Kruskal lo que hacemos es: ordenar las aristas por orden creciente de sus pesos. Después de clasificar, seleccionamos uno por uno los bordes en orden creciente. Incluimos el borde seleccionado actual si al incluirlo en el árbol de expansión no se forma ningún ciclo hasta que haya bordes V-1 en el árbol de expansión donde V = número de vértices.

En el algoritmo de eliminación inversa ordenamos todos los bordes en decreciente orden de sus pesos. Después de ordenar, seleccionamos uno por uno los bordes en orden decreciente. Nosotros incluya el borde seleccionado actual si la exclusión del borde actual provoca la desconexión en el gráfico actual . La idea principal es eliminar el borde si su eliminación no conduce a la desconexión del gráfico.

El algoritmo:

  1. Ordene todos los bordes del gráfico en orden no creciente de pesos de borde.
  2. Inicialice MST como gráfico original y elimine los bordes adicionales siguiendo el paso 3.
  3. Elija el borde de mayor peso de los bordes restantes y compruebe si eliminar el borde desconecta el gráfico o no .
     Si se desconecta, no eliminamos el borde.
    De lo contrario eliminamos el borde y continuamos. 

Ilustración:  

Entendámoslo con el siguiente ejemplo:

eliminación inversa2


Si eliminamos el borde de peso más alto del gráfico de peso 14 no se desconecta, por lo que lo eliminamos. 
 

eliminación inversa3


A continuación eliminamos 11 ya que eliminarlo no desconecta el gráfico. 
 

eliminación inversa4


A continuación eliminamos 10 ya que eliminarlo no desconecta el gráfico. 
 

eliminación inversa5


El siguiente es el 9. No podemos eliminar el 9 porque eliminarlo provoca la desconexión. 
 


Seguimos así y los siguientes bordes quedan en el MST final. 

 Edges in MST   
(3 4)
(0 7)
(2 3)
(2 5)
(0 1)
(5 6)
(2 8)
(6 7)

Nota : En el caso de bordes del mismo peso, podemos elegir cualquier borde del mismo peso.

Práctica recomendada Algoritmo de eliminación inversa para árbol de expansión mínimo ¡Pruébalo!

Implementación:

C++
   // C++ program to find Minimum Spanning Tree   // of a graph using Reverse Delete Algorithm   #include       using     namespace     std  ;   // Creating shortcut for an integer pair   typedef     pair   <  int       int  >     iPair  ;   // Graph class represents a directed graph   // using adjacency list representation   class     Graph   {      int     V  ;     // No. of vertices      list   <  int  >     *  adj  ;      vector   <     pair   <  int       iPair  >     >     edges  ;      void     DFS  (  int     v       bool     visited  []);   public  :      Graph  (  int     V  );     // Constructor      // function to add an edge to graph      void     addEdge  (  int     u       int     v       int     w  );      // Returns true if graph is connected      bool     isConnected  ();      void     reverseDeleteMST  ();   };   Graph  ::  Graph  (  int     V  )   {      this  ->  V     =     V  ;      adj     =     new     list   <  int  >  [  V  ];   }   void     Graph  ::  addEdge  (  int     u       int     v       int     w  )   {      adj  [  u  ].  push_back  (  v  );     // Add w to v’s list.      adj  [  v  ].  push_back  (  u  );     // Add w to v’s list.      edges  .  push_back  ({  w       {  u       v  }});   }   void     Graph  ::  DFS  (  int     v       bool     visited  [])   {      // Mark the current node as visited and print it      visited  [  v  ]     =     true  ;      // Recur for all the vertices adjacent to      // this vertex      list   <  int  >::  iterator     i  ;      for     (  i     =     adj  [  v  ].  begin  ();     i     !=     adj  [  v  ].  end  ();     ++  i  )      if     (  !  visited  [  *  i  ])      DFS  (  *  i       visited  );   }   // Returns true if given graph is connected else false   bool     Graph  ::  isConnected  ()   {      bool     visited  [  V  ];      memset  (  visited       false       sizeof  (  visited  ));      // Find all reachable vertices from first vertex      DFS  (  0       visited  );      // If set of reachable vertices includes all      // return true.      for     (  int     i  =  1  ;     i   <  V  ;     i  ++  )      if     (  visited  [  i  ]     ==     false  )      return     false  ;      return     true  ;   }   // This function assumes that edge (u v)   // exists in graph or not   void     Graph  ::  reverseDeleteMST  ()   {      // Sort edges in increasing order on basis of cost      sort  (  edges  .  begin  ()     edges  .  end  ());      int     mst_wt     =     0  ;     // Initialize weight of MST      cout      < <     'Edges in MST  n  '  ;      // Iterate through all sorted edges in      // decreasing order of weights      for     (  int     i  =  edges  .  size  ()  -1  ;     i  >=  0  ;     i  --  )      {      int     u     =     edges  [  i  ].  second  .  first  ;      int     v     =     edges  [  i  ].  second  .  second  ;      // Remove edge from undirected graph      adj  [  u  ].  remove  (  v  );      adj  [  v  ].  remove  (  u  );      // Adding the edge back if removing it      // causes disconnection. In this case this       // edge becomes part of MST.      if     (  isConnected  ()     ==     false  )      {      adj  [  u  ].  push_back  (  v  );      adj  [  v  ].  push_back  (  u  );      // This edge is part of MST      cout      < <     '('      < <     u      < <     ' '      < <     v      < <     ')   n  '  ;      mst_wt     +=     edges  [  i  ].  first  ;      }      }      cout      < <     'Total weight of MST is '      < <     mst_wt  ;   }   // Driver code   int     main  ()   {      // create the graph given in above figure      int     V     =     9  ;      Graph     g  (  V  );      // making above shown graph      g  .  addEdge  (  0       1       4  );      g  .  addEdge  (  0       7       8  );      g  .  addEdge  (  1       2       8  );      g  .  addEdge  (  1       7       11  );      g  .  addEdge  (  2       3       7  );      g  .  addEdge  (  2       8       2  );      g  .  addEdge  (  2       5       4  );      g  .  addEdge  (  3       4       9  );      g  .  addEdge  (  3       5       14  );      g  .  addEdge  (  4       5       10  );      g  .  addEdge  (  5       6       2  );      g  .  addEdge  (  6       7       1  );      g  .  addEdge  (  6       8       6  );      g  .  addEdge  (  7       8       7  );      g  .  reverseDeleteMST  ();      return     0  ;   }   
Java
   // Java program to find Minimum Spanning Tree   // of a graph using Reverse Delete Algorithm   import     java.util.*  ;   // class to represent an edge   class   Edge     implements     Comparable   <  Edge  >     {      int     u       v       w  ;      Edge  (  int     u       int     v       int     w  )      {      this  .  u     =     u  ;      this  .  w     =     w  ;      this  .  v     =     v  ;      }      public     int     compareTo  (  Edge     other  )      {      return     (  this  .  w     -     other  .  w  );      }   }   // Class to represent a graph using adjacency list   // representation   public     class   GFG     {      private     int     V  ;     // No. of vertices      private     List   <  Integer  >[]     adj  ;      private     List   <  Edge  >     edges  ;      @SuppressWarnings  ({     'unchecked'       'deprecated'     })      public     GFG  (  int     v  )     // Constructor      {      V     =     v  ;      adj     =     new     ArrayList  [  v  ]  ;      for     (  int     i     =     0  ;     i      <     v  ;     i  ++  )      adj  [  i  ]     =     new     ArrayList   <  Integer  >  ();      edges     =     new     ArrayList   <  Edge  >  ();      }      // function to Add an edge      public     void     AddEdge  (  int     u       int     v       int     w  )      {      adj  [  u  ]  .  add  (  v  );     // Add w to v’s list.      adj  [  v  ]  .  add  (  u  );     // Add w to v’s list.      edges  .  add  (  new     Edge  (  u       v       w  ));      }      // function to perform dfs      private     void     DFS  (  int     v       boolean  []     visited  )      {      // Mark the current node as visited and print it      visited  [  v  ]     =     true  ;      // Recur for all the vertices adjacent to      // this vertex      for     (  int     i     :     adj  [  v  ]  )     {      if     (  !  visited  [  i  ]  )      DFS  (  i       visited  );      }      }      // Returns true if given graph is connected else false      private     boolean     IsConnected  ()      {      boolean  []     visited     =     new     boolean  [  V  ]  ;      // Find all reachable vertices from first vertex      DFS  (  0       visited  );      // If set of reachable vertices includes all      // return true.      for     (  int     i     =     1  ;     i      <     V  ;     i  ++  )     {      if     (  visited  [  i  ]     ==     false  )      return     false  ;      }      return     true  ;      }      // This function assumes that edge (u v)      // exists in graph or not      public     void     ReverseDeleteMST  ()      {      // Sort edges in increasing order on basis of cost      Collections  .  sort  (  edges  );      int     mst_wt     =     0  ;     // Initialize weight of MST      System  .  out  .  println  (  'Edges in MST'  );      // Iterate through all sorted edges in      // decreasing order of weights      for     (  int     i     =     edges  .  size  ()     -     1  ;     i     >=     0  ;     i  --  )     {      int     u     =     edges  .  get  (  i  ).  u  ;      int     v     =     edges  .  get  (  i  ).  v  ;      // Remove edge from undirected graph      adj  [  u  ]  .  remove  (  adj  [  u  ]  .  indexOf  (  v  ));      adj  [  v  ]  .  remove  (  adj  [  v  ]  .  indexOf  (  u  ));      // Adding the edge back if removing it      // causes disconnection. In this case this      // edge becomes part of MST.      if     (  IsConnected  ()     ==     false  )     {      adj  [  u  ]  .  add  (  v  );      adj  [  v  ]  .  add  (  u  );      // This edge is part of MST      System  .  out  .  println  (  '('     +     u     +     ' '     +     v      +     ')'  );      mst_wt     +=     edges  .  get  (  i  ).  w  ;      }      }      System  .  out  .  println  (  'Total weight of MST is '      +     mst_wt  );      }      // Driver code      public     static     void     main  (  String  []     args  )      {      // create the graph given in above figure      int     V     =     9  ;      GFG     g     =     new     GFG  (  V  );      // making above shown graph      g  .  AddEdge  (  0       1       4  );      g  .  AddEdge  (  0       7       8  );      g  .  AddEdge  (  1       2       8  );      g  .  AddEdge  (  1       7       11  );      g  .  AddEdge  (  2       3       7  );      g  .  AddEdge  (  2       8       2  );      g  .  AddEdge  (  2       5       4  );      g  .  AddEdge  (  3       4       9  );      g  .  AddEdge  (  3       5       14  );      g  .  AddEdge  (  4       5       10  );      g  .  AddEdge  (  5       6       2  );      g  .  AddEdge  (  6       7       1  );      g  .  AddEdge  (  6       8       6  );      g  .  AddEdge  (  7       8       7  );      g  .  ReverseDeleteMST  ();      }   }   // This code is contributed by Prithi_Dey   
Python3
   # Python3 program to find Minimum Spanning Tree   # of a graph using Reverse Delete Algorithm   # Graph class represents a directed graph   # using adjacency list representation   class   Graph  :   def   __init__  (  self     v  ):   # No. of vertices   self  .  v   =   v   self  .  adj   =   [  0  ]   *   v   self  .  edges   =   []   for   i   in   range  (  v  ):   self  .  adj  [  i  ]   =   []   # function to add an edge to graph   def   addEdge  (  self     u  :   int     v  :   int     w  :   int  ):   self  .  adj  [  u  ]  .  append  (  v  )   # Add w to v’s list.   self  .  adj  [  v  ]  .  append  (  u  )   # Add w to v’s list.   self  .  edges  .  append  ((  w     (  u     v  )))   def   dfs  (  self     v  :   int     visited  :   list  ):   # Mark the current node as visited and print it   visited  [  v  ]   =   True   # Recur for all the vertices adjacent to   # this vertex   for   i   in   self  .  adj  [  v  ]:   if   not   visited  [  i  ]:   self  .  dfs  (  i     visited  )   # Returns true if graph is connected   # Returns true if given graph is connected else false   def   connected  (  self  ):   visited   =   [  False  ]   *   self  .  v   # Find all reachable vertices from first vertex   self  .  dfs  (  0     visited  )   # If set of reachable vertices includes all   # return true.   for   i   in   range  (  1     self  .  v  ):   if   not   visited  [  i  ]:   return   False   return   True   # This function assumes that edge (u v)   # exists in graph or not   def   reverseDeleteMST  (  self  ):   # Sort edges in increasing order on basis of cost   self  .  edges  .  sort  (  key   =   lambda   a  :   a  [  0  ])   mst_wt   =   0   # Initialize weight of MST   print  (  'Edges in MST'  )   # Iterate through all sorted edges in   # decreasing order of weights   for   i   in   range  (  len  (  self  .  edges  )   -   1     -  1     -  1  ):   u   =   self  .  edges  [  i  ][  1  ][  0  ]   v   =   self  .  edges  [  i  ][  1  ][  1  ]   # Remove edge from undirected graph   self  .  adj  [  u  ]  .  remove  (  v  )   self  .  adj  [  v  ]  .  remove  (  u  )   # Adding the edge back if removing it   # causes disconnection. In this case this   # edge becomes part of MST.   if   self  .  connected  ()   ==   False  :   self  .  adj  [  u  ]  .  append  (  v  )   self  .  adj  [  v  ]  .  append  (  u  )   # This edge is part of MST   print  (  '(   %d     %d   )'   %   (  u     v  ))   mst_wt   +=   self  .  edges  [  i  ][  0  ]   print  (  'Total weight of MST is'     mst_wt  )   # Driver Code   if   __name__   ==   '__main__'  :   # create the graph given in above figure   V   =   9   g   =   Graph  (  V  )   # making above shown graph   g  .  addEdge  (  0     1     4  )   g  .  addEdge  (  0     7     8  )   g  .  addEdge  (  1     2     8  )   g  .  addEdge  (  1     7     11  )   g  .  addEdge  (  2     3     7  )   g  .  addEdge  (  2     8     2  )   g  .  addEdge  (  2     5     4  )   g  .  addEdge  (  3     4     9  )   g  .  addEdge  (  3     5     14  )   g  .  addEdge  (  4     5     10  )   g  .  addEdge  (  5     6     2  )   g  .  addEdge  (  6     7     1  )   g  .  addEdge  (  6     8     6  )   g  .  addEdge  (  7     8     7  )   g  .  reverseDeleteMST  ()   # This code is contributed by   # sanjeev2552   
C#
   // C# program to find Minimum Spanning Tree   // of a graph using Reverse Delete Algorithm   using     System  ;   using     System.Collections.Generic  ;   // class to represent an edge   public     class     Edge     :     IComparable   <  Edge  >     {      public     int     u       v       w  ;      public     Edge  (  int     u       int     v       int     w  )      {      this  .  u     =     u  ;      this  .  v     =     v  ;      this  .  w     =     w  ;      }      public     int     CompareTo  (  Edge     other  )      {      return     this  .  w  .  CompareTo  (  other  .  w  );      }   }   // Graph class represents a directed graph   // using adjacency list representation   public     class     Graph     {      private     int     V  ;     // No. of vertices      private     List   <  int  >  []     adj  ;      private     List   <  Edge  >     edges  ;      public     Graph  (  int     v  )     // Constructor      {      V     =     v  ;      adj     =     new     List   <  int  >  [     v     ];      for     (  int     i     =     0  ;     i      <     v  ;     i  ++  )      adj  [  i  ]     =     new     List   <  int  >  ();      edges     =     new     List   <  Edge  >  ();      }      // function to Add an edge      public     void     AddEdge  (  int     u       int     v       int     w  )      {      adj  [  u  ].  Add  (  v  );     // Add w to v’s list.      adj  [  v  ].  Add  (  u  );     // Add w to v’s list.      edges  .  Add  (  new     Edge  (  u       v       w  ));      }      // function to perform dfs      private     void     DFS  (  int     v       bool  []     visited  )      {      // Mark the current node as visited and print it      visited  [  v  ]     =     true  ;      // Recur for all the vertices adjacent to      // this vertex      foreach  (  int     i     in     adj  [  v  ])      {      if     (  !  visited  [  i  ])      DFS  (  i       visited  );      }      }      // Returns true if given graph is connected else false      private     bool     IsConnected  ()      {      bool  []     visited     =     new     bool  [  V  ];      // Find all reachable vertices from first vertex      DFS  (  0       visited  );      // If set of reachable vertices includes all      // return true.      for     (  int     i     =     1  ;     i      <     V  ;     i  ++  )     {      if     (  visited  [  i  ]     ==     false  )      return     false  ;      }      return     true  ;      }      // This function assumes that edge (u v)      // exists in graph or not      public     void     ReverseDeleteMST  ()      {      // Sort edges in increasing order on basis of cost      edges  .  Sort  ();      int     mst_wt     =     0  ;     // Initialize weight of MST      Console  .  WriteLine  (  'Edges in MST'  );      // Iterate through all sorted edges in      // decreasing order of weights      for     (  int     i     =     edges  .  Count     -     1  ;     i     >=     0  ;     i  --  )     {      int     u     =     edges  [  i  ].  u  ;      int     v     =     edges  [  i  ].  v  ;      // Remove edge from undirected graph      adj  [  u  ].  Remove  (  v  );      adj  [  v  ].  Remove  (  u  );      // Adding the edge back if removing it      // causes disconnection. In this case this      // edge becomes part of MST.      if     (  IsConnected  ()     ==     false  )     {      adj  [  u  ].  Add  (  v  );      adj  [  v  ].  Add  (  u  );      // This edge is part of MST      Console  .  WriteLine  (  '({0} {1})'       u       v  );      mst_wt     +=     edges  [  i  ].  w  ;      }      }      Console  .  WriteLine  (  'Total weight of MST is {0}'        mst_wt  );      }   }   class     GFG     {      // Driver code      static     void     Main  (  string  []     args  )      {      // create the graph given in above figure      int     V     =     9  ;      Graph     g     =     new     Graph  (  V  );      // making above shown graph      g  .  AddEdge  (  0       1       4  );      g  .  AddEdge  (  0       7       8  );      g  .  AddEdge  (  1       2       8  );      g  .  AddEdge  (  1       7       11  );      g  .  AddEdge  (  2       3       7  );      g  .  AddEdge  (  2       8       2  );      g  .  AddEdge  (  2       5       4  );      g  .  AddEdge  (  3       4       9  );      g  .  AddEdge  (  3       5       14  );      g  .  AddEdge  (  4       5       10  );      g  .  AddEdge  (  5       6       2  );      g  .  AddEdge  (  6       7       1  );      g  .  AddEdge  (  6       8       6  );      g  .  AddEdge  (  7       8       7  );      g  .  ReverseDeleteMST  ();      }   }   // This code is contributed by cavi4762   
JavaScript
   // Javascript program to find Minimum Spanning Tree   // of a graph using Reverse Delete Algorithm   // Graph class represents a directed graph   // using adjacency list representation   class     Graph     {      // Constructor      constructor  (  V  )     {      this  .  V     =     V  ;      this  .  adj     =     [];      this  .  edges     =     [];      for     (  let     i     =     0  ;     i      <     V  ;     i  ++  )     {      this  .  adj  [  i  ]     =     [];      }      }          // function to add an edge to graph      addEdge  (  u       v       w  )     {      this  .  adj  [  u  ].  push  (  v  );  // Add w to v’s list.      this  .  adj  [  v  ].  push  (  u  );  // Add w to v’s list.      this  .  edges  .  push  ([  w       [  u       v  ]]);      }      DFS  (  v       visited  )     {      // Mark the current node as visited and print it      visited  [  v  ]     =     true  ;      for     (  const     i     of     this  .  adj  [  v  ])     {      if     (  !  visited  [  i  ])     {      this  .  DFS  (  i       visited  );      }      }      }      // Returns true if given graph is connected else false      isConnected  ()     {      const     visited     =     [];      for     (  let     i     =     0  ;     i      <     this  .  V  ;     i  ++  )     {      visited  [  i  ]     =     false  ;      }          // Find all reachable vertices from first vertex      this  .  DFS  (  0       visited  );          // If set of reachable vertices includes all      // return true.      for     (  let     i     =     1  ;     i      <     this  .  V  ;     i  ++  )     {      if     (  !  visited  [  i  ])     {      return     false  ;      }      }      return     true  ;      }      // This function assumes that edge (u v)      // exists in graph or not      reverseDeleteMST  ()     {          // Sort edges in increasing order on basis of cost      this  .  edges  .  sort  ((  a       b  )     =>     a  [  0  ]     -     b  [  0  ]);          let     mstWt     =     0  ;  // Initialize weight of MST          console  .  log  (  'Edges in MST'  );          // Iterate through all sorted edges in      // decreasing order of weights      for     (  let     i     =     this  .  edges  .  length     -     1  ;     i     >=     0  ;     i  --  )     {      const     [  u       v  ]     =     this  .  edges  [  i  ][  1  ];          // Remove edge from undirected graph      this  .  adj  [  u  ]     =     this  .  adj  [  u  ].  filter  (  x     =>     x     !==     v  );      this  .  adj  [  v  ]     =     this  .  adj  [  v  ].  filter  (  x     =>     x     !==     u  );          // Adding the edge back if removing it      // causes disconnection. In this case this       // edge becomes part of MST.      if     (  !  this  .  isConnected  ())     {      this  .  adj  [  u  ].  push  (  v  );      this  .  adj  [  v  ].  push  (  u  );          // This edge is part of MST      console  .  log  (  `(  ${  u  }     ${  v  }  )`  );      mstWt     +=     this  .  edges  [  i  ][  0  ];      }      }      console  .  log  (  `Total weight of MST is   ${  mstWt  }  `  );      }   }   // Driver code   function     main  ()   {      // create the graph given in above figure      var     V     =     9  ;      var     g     =     new     Graph  (  V  );      // making above shown graph      g  .  addEdge  (  0       1       4  );      g  .  addEdge  (  0       7       8  );      g  .  addEdge  (  1       2       8  );      g  .  addEdge  (  1       7       11  );      g  .  addEdge  (  2       3       7  );      g  .  addEdge  (  2       8       2  );      g  .  addEdge  (  2       5       4  );      g  .  addEdge  (  3       4       9  );      g  .  addEdge  (  3       5       14  );      g  .  addEdge  (  4       5       10  );      g  .  addEdge  (  5       6       2  );      g  .  addEdge  (  6       7       1  );      g  .  addEdge  (  6       8       6  );      g  .  addEdge  (  7       8       7  );      g  .  reverseDeleteMST  ();   }   main  ();   

Producción
Edges in MST (3 4) (0 7) (2 3) (2 5) (0 1) (5 6) (2 8) (6 7) Total weight of MST is 37  

Complejidad del tiempo: O((E*(V+E)) + E log E) donde E es el número de aristas.

Complejidad espacial: O(V+E) donde V es el número de vértices y E es el número de aristas. Estamos usando una lista de adyacencia para almacenar el gráfico, por lo que necesitamos un espacio proporcional a O (V+E).

Notas: 

  1. La implementación anterior es una implementación simple/ingenua del algoritmo de eliminación inversa y se puede optimizar para O(E log V (log log V) 3 ) [Fuente : Una semana ]. Pero esta complejidad de tiempo optimizada es aún menor que Remilgado y Kruskal Algoritmos para MST.
  2. La implementación anterior modifica el gráfico original. Podemos crear una copia del gráfico si es necesario conservar el gráfico original.

 

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