La ruta más larga posible en una matriz con obstáculos
Dada una matriz binaria 2D junto con[][] donde algunas celdas son obstáculos (indicados por 0 ) y el resto son células libres (indicadas por 1 ) su tarea es encontrar la longitud de la ruta más larga posible desde una celda de origen (xs ys) a una celda de destino (xd yd) .
- Sólo puedes moverte a celdas adyacentes (arriba, abajo, izquierda, derecha).
- No se permiten movimientos diagonales.
- Una celda que una vez fue visitada en una ruta no puede volver a visitarse en esa misma ruta.
- Si es imposible llegar al destino regresar
-1.
Ejemplos:
Aporte: xs = 0 ys = 0 xd = 1 yd = 7
con[][] = [ [1 1 1 1 1 1 1 1 1 1]
[1 1 0 1 1 0 1 1 0 1]
[1 1 1 1 1 1 1 1 1 1] ]
Producción: 24
Explicación:
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Aporte: xs = 0 ys = 3 xd = 2 yd = 2
con[][] =[ [1 0 0 1 0]
[0 0 0 1 0]
[0 1 1 0 0] ]
Producción: -1
Explicación:
Podemos ver que es imposible
llegar a la celda (22) desde (03).
Tabla de contenido
- [Enfoque] Uso del seguimiento con la matriz visitada
- [Enfoque optimizado] Sin utilizar espacio adicional
[Enfoque] Uso del seguimiento con la matriz visitada
CPPLa idea es utilizar Retroceder . Comenzamos desde la celda fuente de la matriz, avanzamos en las cuatro direcciones permitidas y comprobamos recursivamente si conducen a la solución o no. Si se encuentra el destino, actualizamos el valor de la ruta más larga; de lo contrario, si ninguna de las soluciones anteriores funciona, devolvemos falso de nuestra función.
#include #include #include #include using namespace std ; // Function to find the longest path using backtracking int dfs ( vector < vector < int >> & mat vector < vector < bool >> & visited int i int j int x int y ) { int m = mat . size (); int n = mat [ 0 ]. size (); // If destination is reached if ( i == x && j == y ) { return 0 ; } // If cell is invalid blocked or already visited if ( i < 0 || i >= m || j < 0 || j >= n || mat [ i ][ j ] == 0 || visited [ i ][ j ]) { return -1 ; } // Mark current cell as visited visited [ i ][ j ] = true ; int maxPath = -1 ; // Four possible moves: up down left right int row [] = { -1 1 0 0 }; int col [] = { 0 0 -1 1 }; for ( int k = 0 ; k < 4 ; k ++ ) { int ni = i + row [ k ]; int nj = j + col [ k ]; int pathLength = dfs ( mat visited ni nj x y ); // If a valid path is found from this direction if ( pathLength != -1 ) { maxPath = max ( maxPath 1 + pathLength ); } } // Backtrack - unmark current cell visited [ i ][ j ] = false ; return maxPath ; } int findLongestPath ( vector < vector < int >> & mat int xs int ys int xd int yd ) { int m = mat . size (); int n = mat [ 0 ]. size (); // Check if source or destination is blocked if ( mat [ xs ][ ys ] == 0 || mat [ xd ][ yd ] == 0 ) { return -1 ; } vector < vector < bool >> visited ( m vector < bool > ( n false )); return dfs ( mat visited xs ys xd yd ); } int main () { vector < vector < int >> mat = { { 1 1 1 1 1 1 1 1 1 1 } { 1 1 0 1 1 0 1 1 0 1 } { 1 1 1 1 1 1 1 1 1 1 } }; int xs = 0 ys = 0 ; int xd = 1 yd = 7 ; int result = findLongestPath ( mat xs ys xd yd ); if ( result != -1 ) cout < < result < < endl ; else cout < < -1 < < endl ; return 0 ; }
Java import java.util.Arrays ; public class GFG { // Function to find the longest path using backtracking public static int dfs ( int [][] mat boolean [][] visited int i int j int x int y ) { int m = mat . length ; int n = mat [ 0 ] . length ; // If destination is reached if ( i == x && j == y ) { return 0 ; } // If cell is invalid blocked or already visited if ( i < 0 || i >= m || j < 0 || j >= n || mat [ i ][ j ] == 0 || visited [ i ][ j ] ) { return - 1 ; // Invalid path } // Mark current cell as visited visited [ i ][ j ] = true ; int maxPath = - 1 ; // Four possible moves: up down left right int [] row = { - 1 1 0 0 }; int [] col = { 0 0 - 1 1 }; for ( int k = 0 ; k < 4 ; k ++ ) { int ni = i + row [ k ] ; int nj = j + col [ k ] ; int pathLength = dfs ( mat visited ni nj x y ); // If a valid path is found from this direction if ( pathLength != - 1 ) { maxPath = Math . max ( maxPath 1 + pathLength ); } } // Backtrack - unmark current cell visited [ i ][ j ] = false ; return maxPath ; } public static int findLongestPath ( int [][] mat int xs int ys int xd int yd ) { int m = mat . length ; int n = mat [ 0 ] . length ; // Check if source or destination is blocked if ( mat [ xs ][ ys ] == 0 || mat [ xd ][ yd ] == 0 ) { return - 1 ; } boolean [][] visited = new boolean [ m ][ n ] ; return dfs ( mat visited xs ys xd yd ); } public static void main ( String [] args ) { int [][] mat = { { 1 1 1 1 1 1 1 1 1 1 } { 1 1 0 1 1 0 1 1 0 1 } { 1 1 1 1 1 1 1 1 1 1 } }; int xs = 0 ys = 0 ; int xd = 1 yd = 7 ; int result = findLongestPath ( mat xs ys xd yd ); if ( result != - 1 ) System . out . println ( result ); else System . out . println ( - 1 ); } }
Python # Function to find the longest path using backtracking def dfs ( mat visited i j x y ): m = len ( mat ) n = len ( mat [ 0 ]) # If destination is reached if i == x and j == y : return 0 # If cell is invalid blocked or already visited if i < 0 or i >= m or j < 0 or j >= n or mat [ i ][ j ] == 0 or visited [ i ][ j ]: return - 1 # Invalid path # Mark current cell as visited visited [ i ][ j ] = True maxPath = - 1 # Four possible moves: up down left right row = [ - 1 1 0 0 ] col = [ 0 0 - 1 1 ] for k in range ( 4 ): ni = i + row [ k ] nj = j + col [ k ] pathLength = dfs ( mat visited ni nj x y ) # If a valid path is found from this direction if pathLength != - 1 : maxPath = max ( maxPath 1 + pathLength ) # Backtrack - unmark current cell visited [ i ][ j ] = False return maxPath def findLongestPath ( mat xs ys xd yd ): m = len ( mat ) n = len ( mat [ 0 ]) # Check if source or destination is blocked if mat [ xs ][ ys ] == 0 or mat [ xd ][ yd ] == 0 : return - 1 visited = [[ False for _ in range ( n )] for _ in range ( m )] return dfs ( mat visited xs ys xd yd ) def main (): mat = [ [ 1 1 1 1 1 1 1 1 1 1 ] [ 1 1 0 1 1 0 1 1 0 1 ] [ 1 1 1 1 1 1 1 1 1 1 ] ] xs ys = 0 0 xd yd = 1 7 result = findLongestPath ( mat xs ys xd yd ) if result != - 1 : print ( result ) else : print ( - 1 ) if __name__ == '__main__' : main ()
C# using System ; class GFG { // Function to find the longest path using backtracking static int dfs ( int [] mat bool [] visited int i int j int x int y ) { int m = mat . GetLength ( 0 ); int n = mat . GetLength ( 1 ); // If destination is reached if ( i == x && j == y ) { return 0 ; } // If cell is invalid blocked or already visited if ( i < 0 || i >= m || j < 0 || j >= n || mat [ i j ] == 0 || visited [ i j ]) { return - 1 ; // Invalid path } // Mark current cell as visited visited [ i j ] = true ; int maxPath = - 1 ; // Four possible moves: up down left right int [] row = { - 1 1 0 0 }; int [] col = { 0 0 - 1 1 }; for ( int k = 0 ; k < 4 ; k ++ ) { int ni = i + row [ k ]; int nj = j + col [ k ]; int pathLength = dfs ( mat visited ni nj x y ); // If a valid path is found from this direction if ( pathLength != - 1 ) { maxPath = Math . Max ( maxPath 1 + pathLength ); } } // Backtrack - unmark current cell visited [ i j ] = false ; return maxPath ; } static int FindLongestPath ( int [] mat int xs int ys int xd int yd ) { int m = mat . GetLength ( 0 ); int n = mat . GetLength ( 1 ); // Check if source or destination is blocked if ( mat [ xs ys ] == 0 || mat [ xd yd ] == 0 ) { return - 1 ; } bool [] visited = new bool [ m n ]; return dfs ( mat visited xs ys xd yd ); } static void Main () { int [] mat = { { 1 1 1 1 1 1 1 1 1 1 } { 1 1 0 1 1 0 1 1 0 1 } { 1 1 1 1 1 1 1 1 1 1 } }; int xs = 0 ys = 0 ; int xd = 1 yd = 7 ; int result = FindLongestPath ( mat xs ys xd yd ); if ( result != - 1 ) Console . WriteLine ( result ); else Console . WriteLine ( - 1 ); } }
JavaScript // Function to find the longest path using backtracking function dfs ( mat visited i j x y ) { const m = mat . length ; const n = mat [ 0 ]. length ; // If destination is reached if ( i === x && j === y ) { return 0 ; } // If cell is invalid blocked or already visited if ( i < 0 || i >= m || j < 0 || j >= n || mat [ i ][ j ] === 0 || visited [ i ][ j ]) { return - 1 ; } // Mark current cell as visited visited [ i ][ j ] = true ; let maxPath = - 1 ; // Four possible moves: up down left right const row = [ - 1 1 0 0 ]; const col = [ 0 0 - 1 1 ]; for ( let k = 0 ; k < 4 ; k ++ ) { const ni = i + row [ k ]; const nj = j + col [ k ]; const pathLength = dfs ( mat visited ni nj x y ); // If a valid path is found from this direction if ( pathLength !== - 1 ) { maxPath = Math . max ( maxPath 1 + pathLength ); } } // Backtrack - unmark current cell visited [ i ][ j ] = false ; return maxPath ; } function findLongestPath ( mat xs ys xd yd ) { const m = mat . length ; const n = mat [ 0 ]. length ; // Check if source or destination is blocked if ( mat [ xs ][ ys ] === 0 || mat [ xd ][ yd ] === 0 ) { return - 1 ; } const visited = Array ( m ). fill (). map (() => Array ( n ). fill ( false )); return dfs ( mat visited xs ys xd yd ); } const mat = [ [ 1 1 1 1 1 1 1 1 1 1 ] [ 1 1 0 1 1 0 1 1 0 1 ] [ 1 1 1 1 1 1 1 1 1 1 ] ]; const xs = 0 ys = 0 ; const xd = 1 yd = 7 ; const result = findLongestPath ( mat xs ys xd yd ); if ( result !== - 1 ) console . log ( result ); else console . log ( - 1 );
Producción
24
Complejidad del tiempo: O(4^(m*n)) Para cada celda de la matriz m x n, el algoritmo explora hasta cuatro direcciones posibles (arriba, abajo, izquierda, derecha) que conducen a un número exponencial de caminos. En el peor de los casos, explora todos los caminos posibles, lo que da como resultado una complejidad temporal de 4^(m*n).
Espacio Auxiliar: O(m*n) El algoritmo utiliza una matriz visitada m x n para rastrear las celdas visitadas y una pila de recursión que puede crecer hasta una profundidad de m * n en el peor de los casos (por ejemplo, cuando se explora una ruta que cubre todas las celdas). Por tanto, el espacio auxiliar es O(m*n).
[Enfoque optimizado] Sin utilizar espacio adicional
En lugar de mantener una matriz visitada separada, podemos reutilizar la matriz de entrada para marcar las celdas visitadas durante el recorrido. Esto ahorra espacio adicional y aún garantiza que no volvamos a visitar la misma celda en una ruta.
A continuación se muestra el enfoque paso a paso:
- Comenzar desde la celda de origen
(xs ys). - En cada paso, explore las cuatro direcciones posibles (derecha abajo, izquierda arriba).
- Para cada movimiento válido:
- Verifique los límites y asegúrese de que la celda tenga valor
1(celda libre). - Marque la celda como visitada configurándola temporalmente en
0. - Recurra a la siguiente celda e incremente la longitud del camino.
- Verifique los límites y asegúrese de que la celda tenga valor
- Si la celda de destino
(xd yd)se alcanza, compare la longitud de la ruta actual con el máximo hasta el momento y actualice la respuesta. - Retroceder: restaurar el valor original de la celda (
1) antes de regresar para permitir que otros caminos lo exploren. - Continúe explorando hasta que se visiten todos los caminos posibles.
- Devuelve la longitud máxima de la ruta. Si el destino es inalcanzable regresar
-1
#include #include #include #include using namespace std ; // Function to find the longest path using backtracking without extra space int dfs ( vector < vector < int >> & mat int i int j int x int y ) { int m = mat . size (); int n = mat [ 0 ]. size (); // If destination is reached if ( i == x && j == y ) { return 0 ; } // If cell is invalid or blocked (0 means blocked or visited) if ( i < 0 || i >= m || j < 0 || j >= n || mat [ i ][ j ] == 0 ) { return -1 ; } // Mark current cell as visited by temporarily setting it to 0 mat [ i ][ j ] = 0 ; int maxPath = -1 ; // Four possible moves: up down left right int row [] = { -1 1 0 0 }; int col [] = { 0 0 -1 1 }; for ( int k = 0 ; k < 4 ; k ++ ) { int ni = i + row [ k ]; int nj = j + col [ k ]; int pathLength = dfs ( mat ni nj x y ); // If a valid path is found from this direction if ( pathLength != -1 ) { maxPath = max ( maxPath 1 + pathLength ); } } // Backtrack - restore the cell's original value (1) mat [ i ][ j ] = 1 ; return maxPath ; } int findLongestPath ( vector < vector < int >> & mat int xs int ys int xd int yd ) { int m = mat . size (); int n = mat [ 0 ]. size (); // Check if source or destination is blocked if ( mat [ xs ][ ys ] == 0 || mat [ xd ][ yd ] == 0 ) { return -1 ; } return dfs ( mat xs ys xd yd ); } int main () { vector < vector < int >> mat = { { 1 1 1 1 1 1 1 1 1 1 } { 1 1 0 1 1 0 1 1 0 1 } { 1 1 1 1 1 1 1 1 1 1 } }; int xs = 0 ys = 0 ; int xd = 1 yd = 7 ; int result = findLongestPath ( mat xs ys xd yd ); if ( result != -1 ) cout < < result < < endl ; else cout < < -1 < < endl ; return 0 ; }
Java public class GFG { // Function to find the longest path using backtracking without extra space public static int dfs ( int [][] mat int i int j int x int y ) { int m = mat . length ; int n = mat [ 0 ] . length ; // If destination is reached if ( i == x && j == y ) { return 0 ; } // If cell is invalid or blocked (0 means blocked or visited) if ( i < 0 || i >= m || j < 0 || j >= n || mat [ i ][ j ] == 0 ) { return - 1 ; } // Mark current cell as visited by temporarily setting it to 0 mat [ i ][ j ] = 0 ; int maxPath = - 1 ; // Four possible moves: up down left right int [] row = { - 1 1 0 0 }; int [] col = { 0 0 - 1 1 }; for ( int k = 0 ; k < 4 ; k ++ ) { int ni = i + row [ k ] ; int nj = j + col [ k ] ; int pathLength = dfs ( mat ni nj x y ); // If a valid path is found from this direction if ( pathLength != - 1 ) { maxPath = Math . max ( maxPath 1 + pathLength ); } } // Backtrack - restore the cell's original value (1) mat [ i ][ j ] = 1 ; return maxPath ; } public static int findLongestPath ( int [][] mat int xs int ys int xd int yd ) { int m = mat . length ; int n = mat [ 0 ] . length ; // Check if source or destination is blocked if ( mat [ xs ][ ys ] == 0 || mat [ xd ][ yd ] == 0 ) { return - 1 ; } return dfs ( mat xs ys xd yd ); } public static void main ( String [] args ) { int [][] mat = { { 1 1 1 1 1 1 1 1 1 1 } { 1 1 0 1 1 0 1 1 0 1 } { 1 1 1 1 1 1 1 1 1 1 } }; int xs = 0 ys = 0 ; int xd = 1 yd = 7 ; int result = findLongestPath ( mat xs ys xd yd ); if ( result != - 1 ) System . out . println ( result ); else System . out . println ( - 1 ); } }
Python # Function to find the longest path using backtracking without extra space def dfs ( mat i j x y ): m = len ( mat ) n = len ( mat [ 0 ]) # If destination is reached if i == x and j == y : return 0 # If cell is invalid or blocked (0 means blocked or visited) if i < 0 or i >= m or j < 0 or j >= n or mat [ i ][ j ] == 0 : return - 1 # Mark current cell as visited by temporarily setting it to 0 mat [ i ][ j ] = 0 maxPath = - 1 # Four possible moves: up down left right row = [ - 1 1 0 0 ] col = [ 0 0 - 1 1 ] for k in range ( 4 ): ni = i + row [ k ] nj = j + col [ k ] pathLength = dfs ( mat ni nj x y ) # If a valid path is found from this direction if pathLength != - 1 : maxPath = max ( maxPath 1 + pathLength ) # Backtrack - restore the cell's original value (1) mat [ i ][ j ] = 1 return maxPath def findLongestPath ( mat xs ys xd yd ): m = len ( mat ) n = len ( mat [ 0 ]) # Check if source or destination is blocked if mat [ xs ][ ys ] == 0 or mat [ xd ][ yd ] == 0 : return - 1 return dfs ( mat xs ys xd yd ) def main (): mat = [ [ 1 1 1 1 1 1 1 1 1 1 ] [ 1 1 0 1 1 0 1 1 0 1 ] [ 1 1 1 1 1 1 1 1 1 1 ] ] xs ys = 0 0 xd yd = 1 7 result = findLongestPath ( mat xs ys xd yd ) if result != - 1 : print ( result ) else : print ( - 1 ) if __name__ == '__main__' : main ()
C# using System ; class GFG { // Function to find the longest path using backtracking without extra space static int dfs ( int [] mat int i int j int x int y ) { int m = mat . GetLength ( 0 ); int n = mat . GetLength ( 1 ); // If destination is reached if ( i == x && j == y ) { return 0 ; } // If cell is invalid or blocked (0 means blocked or visited) if ( i < 0 || i >= m || j < 0 || j >= n || mat [ i j ] == 0 ) { return - 1 ; } // Mark current cell as visited by temporarily setting it to 0 mat [ i j ] = 0 ; int maxPath = - 1 ; // Four possible moves: up down left right int [] row = { - 1 1 0 0 }; int [] col = { 0 0 - 1 1 }; for ( int k = 0 ; k < 4 ; k ++ ) { int ni = i + row [ k ]; int nj = j + col [ k ]; int pathLength = dfs ( mat ni nj x y ); // If a valid path is found from this direction if ( pathLength != - 1 ) { maxPath = Math . Max ( maxPath 1 + pathLength ); } } // Backtrack - restore the cell's original value (1) mat [ i j ] = 1 ; return maxPath ; } static int FindLongestPath ( int [] mat int xs int ys int xd int yd ) { // Check if source or destination is blocked if ( mat [ xs ys ] == 0 || mat [ xd yd ] == 0 ) { return - 1 ; } return dfs ( mat xs ys xd yd ); } static void Main () { int [] mat = { { 1 1 1 1 1 1 1 1 1 1 } { 1 1 0 1 1 0 1 1 0 1 } { 1 1 1 1 1 1 1 1 1 1 } }; int xs = 0 ys = 0 ; int xd = 1 yd = 7 ; int result = FindLongestPath ( mat xs ys xd yd ); if ( result != - 1 ) Console . WriteLine ( result ); else Console . WriteLine ( - 1 ); } }
JavaScript // Function to find the longest path using backtracking without extra space function dfs ( mat i j x y ) { const m = mat . length ; const n = mat [ 0 ]. length ; // If destination is reached if ( i === x && j === y ) { return 0 ; } // If cell is invalid or blocked (0 means blocked or visited) if ( i < 0 || i >= m || j < 0 || j >= n || mat [ i ][ j ] === 0 ) { return - 1 ; } // Mark current cell as visited by temporarily setting it to 0 mat [ i ][ j ] = 0 ; let maxPath = - 1 ; // Four possible moves: up down left right const row = [ - 1 1 0 0 ]; const col = [ 0 0 - 1 1 ]; for ( let k = 0 ; k < 4 ; k ++ ) { const ni = i + row [ k ]; const nj = j + col [ k ]; const pathLength = dfs ( mat ni nj x y ); // If a valid path is found from this direction if ( pathLength !== - 1 ) { maxPath = Math . max ( maxPath 1 + pathLength ); } } // Backtrack - restore the cell's original value (1) mat [ i ][ j ] = 1 ; return maxPath ; } function findLongestPath ( mat xs ys xd yd ) { const m = mat . length ; const n = mat [ 0 ]. length ; // Check if source or destination is blocked if ( mat [ xs ][ ys ] === 0 || mat [ xd ][ yd ] === 0 ) { return - 1 ; } return dfs ( mat xs ys xd yd ); } const mat = [ [ 1 1 1 1 1 1 1 1 1 1 ] [ 1 1 0 1 1 0 1 1 0 1 ] [ 1 1 1 1 1 1 1 1 1 1 ] ]; const xs = 0 ys = 0 ; const xd = 1 yd = 7 ; const result = findLongestPath ( mat xs ys xd yd ); if ( result !== - 1 ) console . log ( result ); else console . log ( - 1 );
Producción
24
Complejidad del tiempo: O(4^(m*n))El algoritmo aún explora hasta cuatro direcciones por celda en la matriz m x n, lo que da como resultado un número exponencial de rutas. La modificación in situ no afecta la cantidad de rutas exploradas, por lo que la complejidad del tiempo sigue siendo 4^(m*n).
Espacio Auxiliar: O(m*n) Si bien la matriz visitada se elimina modificando la matriz de entrada en el lugar, la pila de recursión aún requiere espacio O(m*n) ya que la profundidad máxima de recursión puede ser m * n en el peor de los casos (por ejemplo, una ruta que visita todas las celdas en una cuadrícula con principalmente 1).